Property ILAnalogInstrument.TILHandAnimation.Acceleration

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Class: TILHandAnimation

Contents

Syntax

Delphi:

property Acceleration : Single read FAcceleration write SetAcceleration;

C++ Builder:

__property float Acceleration = { read=FAcceleration, write=SetAcceleration };

Summary

Specifies the acceleration of the animated object.

Description

Use this property to specify the acceleration of the animated object. The higher the value, the faster the object accelerates (The smaller if the object inertia).

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