Class VLFreeFrame.TVLFreeFrame

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=== C# (.NET): ===
 
=== C# (.NET): ===
 
<code>
 
<code>
'''public ref class''' TVLFreeFrame : [[Class VLMultiInput.TVLMultiInput|Mitov.VideoLab.MultiInput]]
+
'''public ref class''' FreeFrame : [[Class VLMultiInput.TVLMultiInput|Mitov.VideoLab.MultiInput]]
 
</code>
 
</code>
 
== Summary ==
 
== Summary ==

Latest revision as of 00:30, 26 June 2013

This is a Beta Read Only version of this page. Please review and send recommendations to mitov@mitov.com. We will enable the editing as soon as we are happy with the overall Wiki site.

BIGVLFreeFrame.gif VLFreeFrame.gif NETVLFreeFrame.gif

Package: VideoLabPkg

Unit: VLFreeFrame

Inherits: TVLMultiInput

Contents

Syntax

Delphi:

type TVLFreeFrame = class( TVLMultiInput )

C++ Builder:

class TVLFreeFrame : public TVLMultiInput

Visual C++ (MFC):

class CTVLFreeFrame : public CTVLMultiInput

C# (.NET):

public ref class FreeFrame : Mitov.VideoLab.MultiInput

Summary

Applies a FreeFrame filter or effect.

Description

Implements a FreeFrame filter or effect.

FreeFrame is an open standard making it possible for developers to create easily PlugIns that will work in a large number of different VJ applications. There are published sample projects for Delphi, MSVC, GCC and other environments that compile to give you a simple PlugIn. Also, many of the FreeFrame PlugIns are open source, so you can see how it's done. FreeFrame development is hosted by SourceForge, the open source movement's dev. HQ.

For additional information, please visit the FreeFrame web site at http://freeframe.sourceforge.net/.


Diagram:

VLFreeFrame Preview.png

Properties

Published

Public

PinLists

Events

From TVLMultiInput

Properties

Published

Pins

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