Property VLRotate.TVLRotate.Angle

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=== Delphi: ===
 
=== Delphi: ===
 
<code>
 
<code>
'''property''' Angle : Real '''read''' FAngle '''write''' SetAngle;
+
'''property''' Angle : Real '''read''' FAngle '''write''' SetAngle '''default''' 0;
 
</code>
 
</code>
  
 
=== C++ Builder: ===
 
=== C++ Builder: ===
 
<code>
 
<code>
'''__property''' double Angle = { '''read'''=FAngle,  '''write'''=SetAngle };
+
'''__property''' double Angle = { '''read'''=FAngle,  '''write'''=SetAngle,  '''default'''=0 };
 
</code>
 
</code>
  

Revision as of 20:29, 10 June 2013

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Class: TVLRotate

Contents

Syntax

Delphi:

property Angle : Real read FAngle write SetAngle default 0;

C++ Builder:

__property double Angle = { read=FAngle, write=SetAngle, default=0 };

Summary

The Angle of the rotation.

Description

Use this property to specify the rotation angle in degrees for the transformation.


Delphi example:

VLRotate1.Angle := 30;

C++ Builder example:

VLRotate1->Angle = 30;

Visual C++(MFC) example:

VLRotate1.Angle = 30;

Visual C++/CLI example:

rotate1->Angle = 30;

C# example:

rotate1.Angle = 30;

VB example:

Rotate1.Angle = 30

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