Property VLImageAdjust.TVLImageAdjust.Lightness

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=== Delphi: ===
 
=== Delphi: ===
 
<code>
 
<code>
'''property''' Lightness : Single '''read''' FLightness '''write''' SetLightness;
+
'''property''' Lightness : Single '''read''' FLightness '''write''' SetLightness '''default''' 1;
 
</code>
 
</code>
  
 
=== C++ Builder: ===
 
=== C++ Builder: ===
 
<code>
 
<code>
'''__property''' float Lightness = { '''read'''=FLightness,  '''write'''=SetLightness };
+
'''__property''' float Lightness = { '''read'''=FLightness,  '''write'''=SetLightness,  '''default'''=1 };
 
</code>
 
</code>
  

Revision as of 20:29, 10 June 2013

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Class: TVLImageAdjust

Contents

Syntax

Delphi:

property Lightness : Single read FLightness write SetLightness default 1;

C++ Builder:

__property float Lightness = { read=FLightness, write=SetLightness, default=1 };

Summary

Adjusts the Lightness.

Description

Use this property to adjust the Lightness.

The value is a multiplication coefficient.


Examples:

1 - will preserve the value.

0.5 - will result in half the value.

2 - will result in twice the value.


Delphi example:

VLRotate1.Lightness := 1.5;

C++ Builder example:

VLRotate1->Lightness = 1.5;

Visual C++(MFC) example:

VLRotate1.Lightness = 1.5;

Visual C++/CLI example:

rotate1->Lightness = 1.5;

C# example:

rotate1.Lightness = 1.5;

VB example:

Rotate1.Lightness = 1.5

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