Method procedure VLCommonFilter.TVLGenerator.Pump()

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Class: TVLGenerator

Contents

Syntax

Delphi:

procedure Pump();

C++ Builder:

void __fastcall Pump();

Visual C++ (MFC):

void Pump();

Summary

Plays one buffer if enabled, the input pin is not connected, and ClockSource is csExternal.

Description

Use the Pump procedure to play a single frame. In order to use Pump you must set the ClockSource to csExternal. If there is a higher level pump in the chain such as hardware device the Pump procedure will be ignored. The highest level pump in the chain serves as a master pump and obtains full control of the pumping.


Delphi example:

<c>VLFilre1.Generator.Pump;</c>

C++ Builder example:

<c>VLFilre1->Generator->Pump();</c>

Visual C++(MFC) example:

<c>VLFilre1.Generator.Pump();</c>

Visual C++/CLI example:

<c>fire1->Generator->Pump();</c>

C# example:

<c>fire1.Generator.Pump();</c>

VB example:

<c>Fire1.Generator.Pump</c>

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