Class ILAnalogInstrument.TILAngularHand
From Mitov Wiki Doc
This is a Beta Read Only version of this page. Please review and send recommendations to mitov@mitov.com. We will enable the editing as soon as we are happy with the overall Wiki site.
Package: InstrumentLabPkg
Unit: ILAnalogInstrument
Inherits: TULBasicControlProperty
Contents |
Syntax
Delphi:
type TILAngularHand = class( TULBasicControlProperty )
C++ Builder:
class TILAngularHand : public TULBasicControlProperty
Visual C++ (MFC):
class CTILAngularHand : public CTULBasicControlProperty
C# (.NET):
public ref class TILAngularHand : Mitov.InstrumentLab.BasicControlProperty
Summary
Angular hand properties class.
Description
Defines class specifying the angular hand properties.
Properties
Published
- Visible - Specifies if the hand is visible.
- Length - Specifies the head length of the hand.
- TailLength - Specifies the tail length of the hand.
- TipWidth - Specifies the tip width of the hand.
- TailIndentSize - Specifies the size of the tail indent of the hand.
- TailWidth - Specifies the tail width of the hand.
- Color - Specifies the color of the hand.
- Shadow - Specifies how the shadow will be displayed.
- Animation - Specifies the animation effects for the hand.
Methods
Public
- procedure DoInvalidateResources()
- procedure Draw(AGraphics : IGPGraphics; ACenterOffsetX : Single; ACenterOffsetY : Single; ARadiusX : Single; ARadiusY : Single; Width : Single; Height : Single; AOutWidth : Single; AOutHeight : Single; AXCoeff : Single; AYCoeff : Single)
- function HitTest(X : Integer; Y : Integer; ACenterOffsetX : Single; ACenterOffsetY : Single; ARadiusX : Single; ARadiusY : Single; Width : Single; Height : Single; AXCoeff : Single; AYCoeff : Single) : Boolean
- function PerformAnimation() : Boolean