Property VLRipple.TVLRain.MinDepth
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| − | '''property''' MinDepth : Single '''read''' FMinDepth '''write''' SetMinDepth;  | + | '''property''' MinDepth : Single '''read''' FMinDepth '''write''' SetMinDepth '''default''' 50;  | 
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=== C++ Builder: ===  | === C++ Builder: ===  | ||
<code>  | <code>  | ||
| − | '''__property''' float MinDepth = { '''read'''=FMinDepth,  '''write'''=SetMinDepth };  | + | '''__property''' float MinDepth = { '''read'''=FMinDepth,  '''write'''=SetMinDepth,  '''default'''=50 };  | 
</code>  | </code>  | ||
Latest revision as of 00:11, 26 June 2013
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Class: TVLRain
Contents | 
Syntax
Delphi:
property MinDepth : Single read FMinDepth write SetMinDepth default 50;
C++ Builder:
__property float MinDepth = { read=FMinDepth,  write=SetMinDepth,  default=50 };
Summary
Specifies the minimal depth of the generated drops.
Description
Use this property to specify the minimal depth of the
generated drops.