Class VLColorMerge.TVLColorMerge
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=== C# (.NET): ===  | === C# (.NET): ===  | ||
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| − | '''public ref class'''   | + | '''public ref class''' ColorMerge : [[Class VLMultiInput.TVLMultiInput|Mitov.VideoLab.MultiInput]]  | 
</code>  | </code>  | ||
== Summary ==  | == Summary ==  | ||
Latest revision as of 00:30, 26 June 2013
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Package: VideoLabPkg
Unit: VLColorMerge
Inherits: TVLMultiInput
Contents | 
Syntax
Delphi:
type TVLColorMerge = class( TVLMultiInput )
C++ Builder:
class TVLColorMerge : public TVLMultiInput
Visual C++ (MFC):
class CTVLColorMerge : public CTVLMultiInput
C# (.NET):
public ref class ColorMerge : Mitov.VideoLab.MultiInput
Summary
Merges color components (RGB, YUV etc.) into a frame.
Description
Use this component to merge color components (RGB, YUV etc.) into a frame.
Diagram:
Example:
| Red,Green, and Blue components: | 
      
 | 
| Final image: | 
  
 | 
Properties
Published
- BackgroundColor - The background color.
 - Channels - Specifies how the different channels will be merged - Frame offsets etc.
 - ColorMode - The Color Space to be used.
 
PinLists
- InputPins - The Video Input Pins for the color frames.
 
From TVLMultiInput
Properties
Published
- AfterStop - Specifies the mixer behavior after the input streams have stopped.
 - VideoFormat - Specifies the output video format for the component.
 - Threading - Specifies the desired threading settings for the filtering.
 
Pins
- OutputPin - The Video Output Pin of the component.
 




