Property VLRipple.TVLRain.MaxDepth
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| − | '''property''' MaxDepth : Single '''read''' FMaxDepth '''write''' SetMaxDepth;  | + | '''property''' MaxDepth : Single '''read''' FMaxDepth '''write''' SetMaxDepth '''default''' 400;  | 
</code>  | </code>  | ||
=== C++ Builder: ===  | === C++ Builder: ===  | ||
<code>  | <code>  | ||
| − | '''__property''' float MaxDepth = { '''read'''=FMaxDepth,  '''write'''=SetMaxDepth };  | + | '''__property''' float MaxDepth = { '''read'''=FMaxDepth,  '''write'''=SetMaxDepth,  '''default'''=400 };  | 
</code>  | </code>  | ||
Revision as of 20:29, 10 June 2013
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Class: TVLRain
Contents | 
Syntax
Delphi:
property MaxDepth : Single read FMaxDepth write SetMaxDepth default 400;
C++ Builder:
__property float MaxDepth = { read=FMaxDepth,  write=SetMaxDepth,  default=400 };
Summary
Specifies the maximal depth of the generated drops.
Description
Use this property to specify the maximal depth of the
generated drops.