Method procedure ALCommonPlayer.TALCommonPlayer.Pump()
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void __fastcall Pump();
Visual C++ (MFC):
Use the Pump procedure to play a single audio frame. In order to use Pump you must set the ClockSource to csExternal. If there is a higher level pump in the chain such as hardware device the Pump procedure will be ignored. The highest level pump in the chain serves as a master pump and obtains full control of the pumping.
C++ Builder example:
Visual C++(MFC/Win32) example:
Visual C++/CLI example: