Event MLDSPlayer.TMLDSPlayer.OnProgress

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Revision as of 00:15, 11 June 2013

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Class: TMLDSPlayer

Contents

Syntax

Delphi:

property OnProgress : TLPProgressEvent read FOnProgress write SetOnProgress;

C++ Builder:

__property TLPProgressEvent OnProgress = { read=FOnProgress, write=SetOnProgress };

Summary

Player progress notification event.

Description

Use this pin to get notified about the progress of the player. The event will be called every time a new frame is generated.

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