Class VLQueuedSwitch.TVLQueuedInputs

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'''Unit:''' [[Unit VLQueuedSwitch|VLQueuedSwitch]]
 
'''Unit:''' [[Unit VLQueuedSwitch|VLQueuedSwitch]]
  
'''Inherits:''' [[Class LPComponent.TLPCollection|TLPCollection]]
+
'''Inherits:''' [[Class LPComponent.TLPTypedOwnerComponentCollection|TLPTypedOwnerComponentCollection]]
  
 
== Syntax ==
 
== Syntax ==
 
=== Delphi: ===
 
=== Delphi: ===
 
<code>
 
<code>
'''type''' TVLQueuedInputs = '''class'''( [[Class LPComponent.TLPCollection|TLPCollection]] )
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'''type''' TVLQueuedInputs = '''class'''( [[Class LPComponent.TLPTypedOwnerComponentCollection|TLPTypedOwnerComponentCollection, TVLQueuedSwitch, TVLQueuedInputItem]] )
 
</code>
 
</code>
 
=== C++ Builder: ===
 
=== C++ Builder: ===
 
<code>
 
<code>
'''class''' TVLQueuedInputs : '''public''' [[Class LPComponent.TLPCollection|TLPCollection]]
+
'''class''' TVLQueuedInputs : '''public''' [[Class LPComponent.TLPTypedOwnerComponentCollection|TLPTypedOwnerComponentCollection]]
 
</code>
 
</code>
 
=== Visual C++ (MFC): ===
 
=== Visual C++ (MFC): ===
 
<code>
 
<code>
'''class''' CTVLQueuedInputs : '''public''' [[Class LPComponent.TLPCollection|CTLPCollection]]
+
'''class''' CTVLQueuedInputs : '''public''' [[Class LPComponent.TLPTypedOwnerComponentCollection|CTLPTypedOwnerComponentCollection]]
 
</code>
 
</code>
 
=== C# (.NET): ===
 
=== C# (.NET): ===
 
<code>
 
<code>
'''public ref class''' TVLQueuedInputs : [[Class LPComponent.TLPCollection|Vcl.VclCollectionProperty]]
+
'''public ref class''' TVLQueuedInputs : [[Class LPComponent.TLPTypedOwnerComponentCollection|Vcl.VclCollectionProperty]]
 
</code>
 
</code>
 
== Summary ==
 
== Summary ==
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== Description ==
 
== Description ==
 
Defines a collection of queued channels.
 
Defines a collection of queued channels.
 +
 +
== From [[Class LPComponent.TLPTypedOwnerComponentCollection|TLPTypedOwnerComponentCollection]] ==
  
 
== Properties ==
 
== Properties ==
  
 
=== Public ===
 
=== Public ===
*[[Property VLQueuedSwitch.TVLQueuedInputs.Items|Items]] - Access to individual queued channel item from the collection.
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*[[Property LPComponent.TLPTypedOwnerComponentCollection.OwnerComponent|OwnerComponent]]
 
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== Methods ==
+
 
+
=== Public ===
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*[[Method function VLQueuedSwitch.TVLQueuedInputs.Add() : TVLQueuedInputItem|function Add() : TVLQueuedInputItem]] - Adds a new queued channel.
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[[Category:Classes]]
 
[[Category:Classes]]

Revision as of 20:29, 10 June 2013

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Package: VideoLabPkg

Unit: VLQueuedSwitch

Inherits: TLPTypedOwnerComponentCollection

Contents

Syntax

Delphi:

type TVLQueuedInputs = class( TLPTypedOwnerComponentCollection, TVLQueuedSwitch, TVLQueuedInputItem )

C++ Builder:

class TVLQueuedInputs : public TLPTypedOwnerComponentCollection

Visual C++ (MFC):

class CTVLQueuedInputs : public CTLPTypedOwnerComponentCollection

C# (.NET):

public ref class TVLQueuedInputs : Vcl.VclCollectionProperty

Summary

Collection of queued channels.

Description

Defines a collection of queued channels.

From TLPTypedOwnerComponentCollection

Properties

Public

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