Class ILAnalogClock.TILClockHand
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'''Unit:''' [[Unit ILAnalogClock|ILAnalogClock]]  | '''Unit:''' [[Unit ILAnalogClock|ILAnalogClock]]  | ||
| − | '''Inherits:''' [[Class ILAnalogClock.  | + | '''Inherits:''' [[Class ILAnalogClock.TILOptionalAngularHand|TILOptionalAngularHand]]  | 
== Syntax ==  | == Syntax ==  | ||
=== Delphi: ===  | === Delphi: ===  | ||
<code>  | <code>  | ||
| − | '''type''' TILClockHand = '''class'''( [[Class ILAnalogClock.  | + | '''type''' TILClockHand = '''class'''( [[Class ILAnalogClock.TILOptionalAngularHand|TILOptionalAngularHand]] )  | 
</code>  | </code>  | ||
=== C++ Builder: ===  | === C++ Builder: ===  | ||
<code>  | <code>  | ||
| − | '''class''' TILClockHand : '''public''' [[Class ILAnalogClock.  | + | '''class''' TILClockHand : '''public''' [[Class ILAnalogClock.TILOptionalAngularHand|TILOptionalAngularHand]]  | 
</code>  | </code>  | ||
=== Visual C++ (MFC): ===  | === Visual C++ (MFC): ===  | ||
<code>  | <code>  | ||
| − | '''class''' CTILClockHand : '''public''' [[Class ILAnalogClock.  | + | '''class''' CTILClockHand : '''public''' [[Class ILAnalogClock.TILOptionalAngularHand|CTILOptionalAngularHand]]  | 
</code>  | </code>  | ||
=== C# (.NET): ===  | === C# (.NET): ===  | ||
<code>  | <code>  | ||
| − | '''public ref class'''   | + | '''public ref class''' ClockHand : [[Class ILAnalogClock.TILOptionalAngularHand|Mitov.InstrumentLab.OptionalAngularHand]]  | 
</code>  | </code>  | ||
== Summary ==  | == Summary ==  | ||
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*[[Property ILAnalogClock.TILClockHand.Discrete|Discrete]] - Specifies if the hand is discrete.    | *[[Property ILAnalogClock.TILClockHand.Discrete|Discrete]] - Specifies if the hand is discrete.    | ||
| − | == From [[Class ILAnalogClock.  | + | == From [[Class ILAnalogClock.TILOptionalAngularHand|TILOptionalAngularHand]] ==  | 
== Properties ==  | == Properties ==  | ||
=== Published ===  | === Published ===  | ||
| − | *[[Property ILAnalogClock.  | + | *[[Property ILAnalogClock.TILOptionalAngularHand.Visible|Visible]] - Specifies if the hand is visible.    | 
== Methods ==  | == Methods ==  | ||
=== Public ===  | === Public ===  | ||
| − | *[[Method procedure ILAnalogClock.  | + | *[[Method procedure ILAnalogClock.TILOptionalAngularHand.Draw(IGPGraphics;Single;Single;Single;Single;Single;Single;Single;Single;Single;Single)|procedure Draw(AGraphics : IGPGraphics; ACenterOffsetX : Single; ACenterOffsetY : Single; ARadiusX : Single; ARadiusY : Single; Width : Single; Height : Single; AOutWidth : Single; AOutHeight : Single; AXCoeff : Single; AYCoeff : Single)]]  | 
| − | == From [[Class ILAnalogInstrument.  | + | == From [[Class ILAnalogInstrument.TILAngularHand|TILAngularHand]] ==  | 
== Properties ==  | == Properties ==  | ||
=== Published ===  | === Published ===  | ||
| − | *[[Property ILAnalogInstrument.  | + | *[[Property ILAnalogInstrument.TILAngularHand.Visible|Visible]] - Specifies if the hand is visible.    | 
| − | *[[Property ILAnalogInstrument.  | + | *[[Property ILAnalogInstrument.TILAngularHand.Length|Length]] - Specifies the head length of the hand.    | 
| − | *[[Property ILAnalogInstrument.  | + | *[[Property ILAnalogInstrument.TILAngularHand.TailLength|TailLength]] - Specifies the tail length of the hand.    | 
| − | *[[Property ILAnalogInstrument.  | + | *[[Property ILAnalogInstrument.TILAngularHand.TipWidth|TipWidth]] - Specifies the tip width of the hand.    | 
| − | *[[Property ILAnalogInstrument.  | + | *[[Property ILAnalogInstrument.TILAngularHand.TailIndentSize|TailIndentSize]] - Specifies the size of the tail indent of the hand.    | 
| − | *[[Property ILAnalogInstrument.  | + | *[[Property ILAnalogInstrument.TILAngularHand.TailWidth|TailWidth]] - Specifies the tail width of the hand.    | 
| − | *[[Property ILAnalogInstrument.  | + | *[[Property ILAnalogInstrument.TILAngularHand.Color|Color]] - Specifies the color of the hand.    | 
| − | *[[Property ILAnalogInstrument.  | + | *[[Property ILAnalogInstrument.TILAngularHand.Shadow|Shadow]] - Specifies how the shadow will be displayed.   | 
| + | *[[Property ILAnalogInstrument.TILAngularHand.Animation|Animation]] - Specifies the animation effects for the hand.    | ||
== Methods ==  | == Methods ==  | ||
=== Public ===  | === Public ===  | ||
| − | *[[Method procedure ILAnalogInstrument.  | + | *[[Method procedure ILAnalogInstrument.TILAngularHand.DoInvalidateResources()|procedure DoInvalidateResources()]]  | 
| + | *[[Method procedure ILAnalogInstrument.TILAngularHand.InvalidateOwner()|procedure InvalidateOwner()]]  | ||
| + | *[[Method procedure ILAnalogInstrument.TILAngularHand.Draw(IGPGraphics;Single;Single;Single;Single;Single;Single;Single;Single;Single;Single)|procedure Draw(AGraphics : IGPGraphics; ACenterOffsetX : Single; ACenterOffsetY : Single; ARadiusX : Single; ARadiusY : Single; Width : Single; Height : Single; AOutWidth : Single; AOutHeight : Single; AXCoeff : Single; AYCoeff : Single)]]  | ||
| + | *[[Method function ILAnalogInstrument.TILAngularHand.HitTest(Integer;Integer;Single;Single;Single;Single;Single;Single;Single;Single) : Boolean|function HitTest(X : Integer; Y : Integer; ACenterOffsetX : Single; ACenterOffsetY : Single; ARadiusX : Single; ARadiusY : Single; Width : Single; Height : Single; AXCoeff : Single; AYCoeff : Single) : Boolean]]  | ||
| + | *[[Method function ILAnalogInstrument.TILAngularHand.PerformAnimation() : Boolean|function PerformAnimation() : Boolean]]  | ||
| + | |||
| + | == From [[Class LPTransparentControl.TLPControlProperty|TLPControlProperty]] ==  | ||
| + | |||
| + | == Methods ==  | ||
| + | |||
| + | === Public ===  | ||
| + | *[[Method function LPTransparentControl.TLPControlProperty.GetOwner() : TPersistent|function GetOwner() : TPersistent]]  | ||
== From [[Class LPComponent.TLPPersistent|TLPPersistent]] ==  | == From [[Class LPComponent.TLPPersistent|TLPPersistent]] ==  | ||
| Line 75: | Line 87: | ||
=== Public ===  | === Public ===  | ||
| + | *[[Method function LPComponent.TLPPersistent.QueryInterface(TGUID;TObject) : HResult|function QueryInterface(IID : TGUID; Obj : TObject) : HResult]]  | ||
| + | *[[Method function LPComponent.TLPPersistent.GetOwner() : TPersistent|function GetOwner() : TPersistent]]  | ||
*[[Method procedure LPComponent.TLPPersistent.OwnerNameChanged(String;String)|procedure OwnerNameChanged(AOldName : String; ANewName : String)]]  | *[[Method procedure LPComponent.TLPPersistent.OwnerNameChanged(String;String)|procedure OwnerNameChanged(AOldName : String; ANewName : String)]]  | ||
[[Category:Classes]]  | [[Category:Classes]]  | ||
Latest revision as of 00:31, 26 June 2013
This is a Beta Read Only version of this page. Please review and send recommendations to mitov@mitov.com. We will enable the editing as soon as we are happy with the overall Wiki site.
Package: InstrumentLabPkg
Unit: ILAnalogClock
Inherits: TILOptionalAngularHand
Contents | 
Syntax
Delphi:
type TILClockHand = class( TILOptionalAngularHand )
C++ Builder:
class TILClockHand : public TILOptionalAngularHand
Visual C++ (MFC):
class CTILClockHand : public CTILOptionalAngularHand
C# (.NET):
public ref class ClockHand : Mitov.InstrumentLab.OptionalAngularHand
Summary
Clock hand properties class.
Description
Defines class specifying the clock hand properties.
Properties
Published
- Discrete - Specifies if the hand is discrete.
 
From TILOptionalAngularHand
Properties
Published
- Visible - Specifies if the hand is visible.
 
Methods
Public
From TILAngularHand
Properties
Published
- Visible - Specifies if the hand is visible.
 - Length - Specifies the head length of the hand.
 - TailLength - Specifies the tail length of the hand.
 - TipWidth - Specifies the tip width of the hand.
 - TailIndentSize - Specifies the size of the tail indent of the hand.
 - TailWidth - Specifies the tail width of the hand.
 - Color - Specifies the color of the hand.
 - Shadow - Specifies how the shadow will be displayed.
 - Animation - Specifies the animation effects for the hand.
 
Methods
Public
- procedure DoInvalidateResources()
 - procedure InvalidateOwner()
 - procedure Draw(AGraphics : IGPGraphics; ACenterOffsetX : Single; ACenterOffsetY : Single; ARadiusX : Single; ARadiusY : Single; Width : Single; Height : Single; AOutWidth : Single; AOutHeight : Single; AXCoeff : Single; AYCoeff : Single)
 - function HitTest(X : Integer; Y : Integer; ACenterOffsetX : Single; ACenterOffsetY : Single; ARadiusX : Single; ARadiusY : Single; Width : Single; Height : Single; AXCoeff : Single; AYCoeff : Single) : Boolean
 - function PerformAnimation() : Boolean