Class ILLinearGauge.TILControlLinearGaugeHand
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=== C# (.NET): ===  | === C# (.NET): ===  | ||
<code>  | <code>  | ||
| − | '''public ref class'''   | + | '''public ref class''' ControlLinearGaugeHand : [[Class ILLinearGauge.TILLinearGaugeHand|Mitov.InstrumentLab.LinearGaugeHand]]  | 
</code>  | </code>  | ||
== Summary ==  | == Summary ==  | ||
Latest revision as of 00:31, 26 June 2013
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Package: InstrumentLabPkg
Unit: ILLinearGauge
Inherits: TILLinearGaugeHand
Contents | 
Syntax
Delphi:
type TILControlLinearGaugeHand = class( TILLinearGaugeHand )
C++ Builder:
class TILControlLinearGaugeHand : public TILLinearGaugeHand
Visual C++ (MFC):
class CTILControlLinearGaugeHand : public CTILLinearGaugeHand
C# (.NET):
public ref class ControlLinearGaugeHand : Mitov.InstrumentLab.LinearGaugeHand
Summary
Linear gauge hand properties class.
Description
Defines class specifying the linear gauge hand properties.
Properties
Published
- SelectedColor - Specifies the color of the hand when it is selected and the mouse is not over it.
 - MouseOverColor - Specifies the color of the hand when it is not selected and the mouse is over it.
 - SelectedMouseOverColor - Specifies the color of the hand when it is selected and the mouse is over it.
 
Public
- Selected - Indicates that the hand is currently selected and can be controlled by keys or the mouse wheel.
 
Methods
Public
- procedure Draw(AGraphics : IGPGraphics; ARadiusX : Single; ARadiusY : Single; ABorderWidth : Single; AWidth : Single; AHeight : Single; AXCoeff : Single; AYCoeff : Single; ARotation : TILRotation; ARail : TILLinearGaugeRail; AScale : TILReversibleGaugeScale)
 - procedure SetMouseOver(AValue : Boolean; AMousePos : TPoint; AInvalidate : Boolean)
 - procedure SetMouseDown(AValue : Boolean)
 
From TILLinearGaugeHand
Properties
Published
- Color - Specifies the color of the hand.
 - Width - Specifies the body width of the hand.
 - TipWidth - Specifies the tip width of the hand.
 - TipLength - Specifies the tip length of the hand.
 - TailIndentSize - Specifies the size of the tail indent of the hand.
 - Length - Specifies the length of the hand.
 - Shadow - Specifies how the shadow will be displayed.
 - Animation - Specifies the animation effects for the hand.
 
Methods
Public
- procedure Draw(AGraphics : IGPGraphics; ARadiusX : Single; ARadiusY : Single; ABorderWidth : Single; AWidth : Single; AHeight : Single; AXCoeff : Single; AYCoeff : Single; ARotation : TILRotation; ARail : TILLinearGaugeRail; AScale : TILReversibleGaugeScale)
 - function HitTest(X : Integer; Y : Integer; ARadiusX : Single; ARadiusY : Single; ABorderWidth : Single; AWidth : Single; AHeight : Single; AXCoeff : Single; AYCoeff : Single; ANormalizedValue : Single; AApplyTransform : IGPMatrix; ARotation : TILRotation; ARail : TILLinearGaugeRail; AScale : TILReversibleGaugeScale) : Boolean
 - function PerformAnimation() : Boolean
 - procedure DoInvalidateResources()