Class SLScope.TSLScopeTextLabel
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| − | '''public ref class'''   | + | '''public ref class''' ScopeTextLabel : [[Class SLScope.TSLDisplayTextLabel|Mitov.PlotLab.DisplayTextLabel]]  | 
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| − | *[[Method function LPComponent.TLPCollectionItem.QueryInterface(TGUID;  | + | *[[Method function LPComponent.TLPCollectionItem.QueryInterface(TGUID;TLPCollectionItem) : HResult|function QueryInterface(IID : TGUID; Obj : TLPCollectionItem) : HResult]]  | 
[[Category:Classes]]  | [[Category:Classes]]  | ||
Latest revision as of 00:30, 26 June 2013
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Package: SignalLabScopePkg
Unit: SLScope
Inherits: TSLDisplayTextLabel
Syntax
Delphi:
type TSLScopeTextLabel = class( TSLDisplayTextLabel )
C++ Builder:
class TSLScopeTextLabel : public TSLDisplayTextLabel
Visual C++ (MFC):
class CTSLScopeTextLabel : public CTSLDisplayTextLabel
C# (.NET):
public ref class ScopeTextLabel : Mitov.PlotLab.DisplayTextLabel
Summary
Scope text label class.
Description
Defines scope text label class.
Properties
Published
- XAxisIndex - Specifies the index of the X axis the element will be associated with.
 - YAxisIndex - Specifies the index of the Y axis the element will be associated with.
 
Public
From TSLDisplayTextLabel
Properties
Published
Public
- IsDynamic - The label is created by the user from inside the component dialog.
 
Methods
Public
- function GetOwnerComponent() : TSLDataDisplay
 - procedure Draw(ACanvas : TLPCanvas; DispRect : TRect; Printing : Boolean)
 - function HitTest(X : Integer; Y : Integer; DispRect : TRect) : Boolean
 
From TSLOptionalAxesCursorDisplayCollectionItem
Properties
Published
- MouseCursor - Specifies the image used to represent the mouse pointer when it passes into the region covered by the element.
 
From TSLOptionalAxesDisplayCollectionItem
Methods
Public
From TSLOptionalDisplayCollectionItem
Properties
Published
- Visible - Specifies if the item will be visible.
 
From TSLDisplaySelectableCollectionItem
Methods
Public
- procedure MouseEnter()
 - procedure MouseLeave()
 - procedure MouseDown(Button : TMouseButton; Shift : TShiftState; X : Integer; Y : Integer; MouseInside : Boolean; var MouseHandled : Boolean)
 - procedure MouseUp(Button : TMouseButton; Shift : TShiftState; X : Integer; Y : Integer; MouseInside : Boolean)
 
From TSLDisplayCollectionItem
Properties
Published
- Tag - Stores an general purpose integer value as part of an item