Property ILAnalogInstrument.TILHandAnimation.Resistance
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Latest revision as of 17:20, 18 October 2012
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Class: TILHandAnimation
Contents |
Syntax
Delphi:
property Resistance : Single read FResistance write SetResistance;
C++ Builder:
__property float Resistance = { read=FResistance, write=SetResistance };
Summary
Specifies the resistance coefficient for the animation.
Description
Use this property to specify the resistance coefficient for
the animation. The higher the resistance, the faster the
object will decelerate and stop.